Morale Check
RPG Miscellany
Tag Archives: Generic
Turn tracker
July 23, 2011
Posted by on I created this for Labyrinth Lord but there is no reason it couldn’t be used for any other role playing game. I use the location section to record where this particular turn tracker is used and then any notes for that location I put in the notes section. Next to Light I note the type of light source the party is using and make a mark where it will run out. In the wandering monster section (WM) I make a mark where I need to make wandering monster checks (once a turn, every two turns, what have you).
Let me know if you find this useful.
Word version: Turn tracker
PDF Version: Turn tracker
Inn of the Drowned Rat and cult of Farhan
June 17, 2011
Posted by on Dark cultists hideout with optional big boss
June 16, 2011
Posted by on St. Parrik
June 15, 2011
Posted by on Name: St. Parrik “the patient”
Alignment: Lawful
Portfolio: Dedication, perseverance, forthrightness, celebration of success
Symbol: Frothing mug in the grip of a rough knuckled hand
Favored Weapon: Cudgel
Typical worshippers: Those in occupations which take much time (construction, fine metal work, craftsmen), pilgrims, anyone celebrating success
Hermits hidden waterfall cave and environs
June 14, 2011
Posted by on I wanted to practice and experiment with different crass hatching so I drew this in about 30 minutes in pencil and then inked it and and spent about another hour hatching and erasing and hatching and erasing until I got something that looked half decent.
My idea was to have different hatches for man-made areas as opposed to natural areas. I really like the hatch pattern for the man-made areas, I need to practice it more but I like the look. The natural cavern hatch though, that I am not sure about. I think it looks half decent, but does it look to busy? The best place to look is the bottom right corner as it has both hatches transitioning from one to the other.
Thoughts and feedback are appreciated.
PS. I really need to get more creative with these map names.
Woyra
June 14, 2011
Posted by on This post describes the first of the deities I created that inhabit my campaign world. The format is inspired by the Valtor the Mighty PDF by Brave Halfling Publishing. Valtor is also a deity in my campaign but for the details on him you have to pick up the PDF which is well worth the $1.
Name: Woyra “she of the wild and wide open spaces”
Alignment: Neutral
Portfolio: Nature, balance, and bounty of the land
Symbol: Grey cloud and a lightning bolt atop a grassy field
Favored Weapon: Short bow
Typical worshippers: Farmers, Druids, woodsfolk, people of a carefree, wild, bent
Auhaits vision
June 10, 2011
Posted by on Name: Ahuaits vision
Item: Necklace of Knowing
Description: From the gold chain of this necklace hangs a golden pyramid. Ivory in the shape of an eye is inlaid into the pyramid and set into the pupil of the eye is a disc of banded black and white onyx.
History: Worn by the priestesses of Ahuait, these necklaces granted them the ability to see in the hearts of men. Their uncanny ability to see the hidden truths made them a valuable resource . Often the priestesses were called upon to settle disputes and they were often called upon to settle grave matters when more mundane methods would not suffice. Ultimately this led to their downfall as they dared attempt to reveal the evil and corruption that his rule perpetrated on his subjects.
Special: This item grants Clairvoyance and Detect Lie (as an 8th level cleric caster) while it is worn and the wearer is on ground sacred to Ahuait. When on unhallowed ground the necklace allows the use of Clairvoyance and Detect Lie once each per day.
Eloras grace
June 7, 2011
Posted by on Name: Eloras grace
Item: Brooch of Shielding
Description: Two small purple sapphires are set into the wings of this exquisitely crafted silver butterfly shaped brooch. Two antennae tipped with tiny reddish-brown stones extend from the butterflies head. The back face of the brooch is inscribed with magical writings (if deciphered they read: “Grace protect beauty”).
History: Crafted for the elven princess Elora before her visit to a human capital city in ages past. Sent as an emissary from her people her father feared for her safety and sought to protect her in every possible way.
Alak’Tun’s scorpion khopesh
June 6, 2011
Posted by on Name: Alak’Tun’s scorpion khopesh
Item: Khopesh +1
Description: This khopesh has a blue tinted ivory handle carved in the shape of an ice scorpion. The head and pincers are the guard, the curved tail forms the pommel.
History: This sword was given to the bandit raider Alak’Tun by the Sultan of the Frozen Wastes Raral Bin Ak’Phar for services rendered by him and his men to the Sultan as a guerllia fighter in the conflict against the infidel besiegers from the south west.
Special: On a natural 20 to-hit roll the sword hisses and injects a deadly poison into the target. The target must save vs. poison or die. In addition, the wielder of the sword has no need to fear scorpions as he is completely ignored by scorpions of all sizes and types.
Dags’ Short Sword of the Hills
June 5, 2011
Posted by on This is a description I wrote for a short sword +1 that can be found in my Blackwald Morlock Den adventure.
Name: Dags’ Short Sword of the Hills
Item: Short Sword +1
Description: A short bladed sword with a templar style crossguard of green tinted gold that reminds you of the color of green grass on rolling hills in the spring. The hilt is wrapped in supple leather and embedded with small stones. The pommel is a simple circle of the same gold as the crossguard.
History: This sword was wielded by Dag the Halfling during an attack on the Halfling burrow of Morrun by a clan of Orcs led by their chieftain Vakthor. The Halfling defenders suffered a great loss when their Mayor was slain early on in the fighting. From the panicked Halflings emerged Dag to take the fallen Mayors place and he led the remaining Halflings to a successful defence and counter attack. Dag was mortally wounded in the counter attack but not before slaying Vakthor and routing the Orcs.